Your character

Every resident of the city is drawn by our own engine — from a 3D skeleton straight into pixels. Choose your look and step out onto the square.

Twelve options

Make yourself at home

OptionChoices
BodyMale or female
Skin tone8 shades
Build3 types
Height3 heights
Hairstyle6 styles — from a shaved head or a Cleopatra bob to braids with beads
Hair colour6 colours
Eyes4 colours
Eye make-up or beard4 options — malachite or lapis eye shadow, stubble or a pharaoh’s beard
Lips4 shades
Outfit4 options — from a linen wrap and a shendyt to the kite’s wings
Fabric colour8 colours
Jewellery4 options — up to a broad usekh collar

You choose your look when you first arrive and can change it at any time in the Wardrobe — your name too. Body, face and hair are always free; underwear beyond the first option and jewellery are bought with debens once and stay yours. More clothes are on their way.

Four sides

Seen from every angle

Most pixel games draw one side and mirror it. Our residents are built from a 3D skeleton with volumes and lit from the front and above, just like the city, so they look right from the front, the back and both sides.

In motion

Walking, waving, dancing

Residents walk in eight frames, sit on stools at the poker table, wave hello and know two dances. Press the emote buttons under the game to show off.

Double detail

Twice as many pixels

Characters are drawn at twice the pixel density of the city: you can see irises, eyebrows, lips and the shine on earrings. On slower devices you can switch to standard detail in the settings.

Before release we checked all 768 combinations of body, hairstyle, outfit, jewellery and face for holes in the silhouette and stray pixels.

Choose your look

It takes a minute, and you can change everything later in the Wardrobe.

Play free