Treasures of Horus

Golden scarabs with prizes on their backs, respins that reset with every new one, and a GRAND jackpot for a full screen.

Lines, scarabs and a bonus every hundred spins

Treasures of Horus is a five-reel, 25-line slot with a Hold & Win bonus: six golden scarabs anywhere start respins in which only scarabs count, and four fixed jackpots go up to the GRAND at 1,000 bets. We counted every reel position. It returns 95.14%, and the bonus comes once in 102 spins, paying 30.4 bets on average.

The base game

Five reels, three rows, 25 lines. Your bet is split evenly between the lines, so at 100 debens a spin each line carries 4. A line pays three, four or five matching symbols in a row from the leftmost reel. The wild Horus lands only on reels 2, 3 and 4 and stands in for anything except a scarab. A scarab never pays on a line and breaks any line it sits on.

In line bets. At a bet of 100 multiply by 4: five Eyes of Horus on a line pay 8,000 debens.
Symbol3 in a row4 in a row5 in a row
Eye of Horus1004002,000
Cobra803001,000
Lotus50200600
Ankh40150400
A, K2060240
Q, J1040160
101030120

Twenty-five lines sound like a lot, and they do pay often, but in small amounts. Line wins bring back 65.38% of everything bet — more than two thirds of the machine’s return — yet the most the lines can pay in a single spin is 108 bets. Anything bigger comes from the scarabs.

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9
  10. 10
  11. 11
  12. 12
  13. 13
  14. 14
  15. 15
  16. 16
  17. 17
  18. 18
  19. 19
  20. 20
  21. 21
  22. 22
  23. 23
  24. 24
  25. 25
Every line pays from the leftmost reel to the right.

Golden scarabs and what they carry

Every reel has scarabs, some single and one stacked pair: five per strip on reels 1, 3 and 5, four on reels 2 and 4. Each scarab that lands shows a prize — a multiple of your whole bet or a jackpot. In the base game the prizes are only on display; they pay when a bonus starts.

How often a scarab carries each prize. In the bonus the prizes are a little richer and the MAJOR appears.
PrizeBase gameIn the bonus
1 bet30.0%28.1%
2 bets26.0%25.1%
3 bets17.0%17.1%
4 bets10.0%10.5%
5 bets8.0%8.5%
8 bets4.5%5.0%
10 bets2.5%3.0%
15 bets1.0%1.3%
MINI, 10 bets0.8%1.0%
MINOR, 25 bets0.2%0.3%
MAJOR, 100 bets—0.1%

An average scarab is worth 3.02 bets in the base game and 3.31 in the bonus. Keep that number in mind: a bonus that starts with six scarabs has about 18 bets on the screen before a single respin.

Hold & Win, step by step

  1. Six or more scarabs anywhere on the screen start the bonus. They stay in place, every other cell empties, and the respin counter shows 3.
  2. On each respin every empty cell, on its own, has a 1 in 18 chance to fill with a new scarab. Any new scarab puts the counter back to 3; a respin with none takes one off.
  3. The bonus ends when the counter reaches zero or all 15 cells are full. Then every scarab pays its prize, and a full screen adds the GRAND, 1,000 bets.
  4. Line wins of the spin that started the bonus are paid as well. The whole bonus is decided on the server in the same moment as the spin itself.

You can play a bonus with exactly these chances in the Hold & Win guide.

How a bonus usually ends

Exact figures from the respin chain. Twelve or more scarabs cannot land on one spin with these strips.
Scarabs at the startShare of bonusesAverage bonusFull screen (GRAND)
678.1%29.8 bets1 in 331
718.1%31.9 bets1 in 278
83.3%34.5 bets1 in 223
90.44%37.8 bets1 in 169
10 or 110.04%42–49 bets1 in 75–118

Most bonuses start with the minimum six, and their 29.8 bets split like this: 18.1 are already on the screen when the bonus begins, 8.6 come from new scarabs (2.6 of them on average) and 3.0 is the GRAND’s share, a thousand bets times its 0.3% chance.

A bonus plays 6.6 respins on average and ends with 8.8 scarabs. In 22% of bonuses not one new scarab lands: three empty respins, and the bonus pays what was there at the start.

The four jackpots

JackpotPaysAt a bet of 100How often
MINI10 bets1,000in 7.2% of bonuses
MINOR25 bets2,500in 2.0% of bonuses
MAJOR (bonus only)100 bets10,0001 bonus in 400, 1 spin in 40,800
GRAND (all 15 cells)1,000 bets100,0001 bonus in 314, 1 spin in 32,016

The jackpots are fixed multiples of your own bet. They do not build up over time, other players’ bets do not feed them, and the return is the same at every stake. A GRAND round pays about 1,048 bets on average: the jackpot plus some 48 bets on the scarabs themselves.

What we counted

We went through all 38 × 39 × 40 × 39 × 38 = 87,852,960 reel positions, scoring the 25 lines and counting scarabs on each. The bonus is a chain of respins in which only two things matter — how many cells are full and how many respins are left — so we worked out the exact probability of every ending and combined it with the prize weights. A check run of 100 million spins with the game’s own code gave 95.16% ± 0.07% and 3,143 GRANDs, one in 31,800 spins, right where the exact figures put them.

MeasureTreasures of Horus
Return to player95.14% (95.1429%)
…from line wins65.38%
…from Hold & Win29.76%
Spins that pay anything35.04%
Spins that pay at least the bet17.65%
Hold & Win bonus1 spin in 102
Average bonus30.4 bets
GRAND jackpot1 spin in 32,016
Standard deviation of one spin6.78 bets
Biggest possible spin2,130 bets

The 2,130 bets are pure theory: an 80-bet line win and six MINOR scarabs on the same spin, then nine new scarabs, every one a MAJOR, and the GRAND on top. The biggest win in our 100 million simulated spins was 1,157 bets.

Tips that hold up

  • Five scarabs do not mean the sixth is near. In the base game scarabs do not stay between spins; every spin starts from scratch with the same 1 in 102.
  • There is no good moment for a jackpot. The jackpots never grow, so they are worth the same at any time of day and after any streak.
  • Bet size changes nothing but the amounts. The jackpots are tied to the bet, so the return is 95.14% at 100 debens and at 50,000.
  • Expect the money to come in drips. Two thirds of the return is small line wins; the bonus adds the jumps. In our 20,000 test sessions with 10,000 debens at 100 a spin, the median one lasted 733 spins — longer than on the other two machines.

Questions about Treasures of Horus

How often does Hold & Win start?

Once in 102 spins on average: that is how often six or more scarabs land together. Almost four bonuses in five start with exactly six.

How often does the GRAND land?

Once in 32,016 spins, or about one bonus in 314. Filling all 15 cells is easier when the bonus starts with more scarabs.

Do scarabs pay in the base game?

No. Their prizes are shown on every spin, but they pay only when six or more start a bonus. On a line a scarab pays nothing and breaks the line.

Are the jackpots progressive?

No. MINI, MINOR, MAJOR and GRAND are always 10, 25, 100 and 1,000 times your bet.

Where can the wild Horus land?

Only on reels 2, 3 and 4. It replaces any symbol except the scarab.

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Six scarabs away

Treasures of Horus waits in the Treasury of Ra. Bets from 100 debens; the jackpots are counted from your bet.

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